COMMIT will allow you to quickly render effects/instruments to audio in a fast and efficient way. COMMIT works with Audio and MIDI tracks, however, in this video we focus on the MIDI aspect.
I find this feature to be indispensable and I've only been using 12.3 for 2 days! It's a huge time saver and it works flawlessly. When you are running several virtual instruments in a session, your computer can start to slow down and throw errors. This is a huge problem when you still have much more work to do and you need to add more virtual instruments. In the past when you started getting clicks and pops and you had already maxed out your buffer, you would need to bus your VI's to an audio track and record the audio and then make the VI tracks inactive.
With COMMIT, you can make Pro Tools do all the heavy lifting for you, and it can do it in faster than real time. So this means when your audio starts glitching out on you - simply COMMIT a few tracks and make those VI's INACTIVE, and quickly get back to being creative. As long as you do not delete the Source Tracks, you can always go back later on and make any changes you want to your Virtual Instrument and then COMMIT it again. Or use COMMIT for other types of workflows, like for sampling, backup, session sharing, or if you just like working with audio instead of MIDI.
This is not FREEZE Track. That is a different feature that Avid is still planning to implement in the future. But, this new COMMIT feature will no doubt become as vital to your workflow as it has become to mine.
www.avid.com
http://avid.force.com/pkb/articles/download/Pro-Tools-12-3-Downloads
The VI's used in this video were STROBE2 and TREMOR from
www.fxpansion.com Go check 'em out if you need a cool synth and an awesome drum synth machine with tons of sequencing options built in.
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